About
Hi. I'm Lux Savage (b. 1996), a digital artist working at the intersection of code and visual art.
My work spans shader art, interactive installations, and design, built with GLSL, TouchDesigner, or whatever tool fits the idea.
I write rules for machines with a goal in mind, leaving room for the unexpected: feeding structure into algorithms until something organic, something visceral, emerges from the logic.
That threshold between abstract noise and something our brain finds beautiful, inspiring, or moving is where my work lives.
Get in touch
For commissions, collaborations, or just to say hi - Contact